Swarm (itch) (DerKuchen) Mac OS
Mac OS X support was later dropped. This was the final Mac OS X release. This is the last release to use Java. Version 1.2 changes: Shaders now bind their attributes correctly. High score is now saved from session to session. Ghost path selection was improved. Added Mac OS X version. Version 1.1 changes: Reduced graphics requirements to OpenGL 2.0. Dragon Age: Origins is a role-playing game developed by BioWare and published by Electronic Arts.It is the first game in the Dragon Age franchise, and was released for Microsoft Windows, PlayStation 3, and Xbox 360 in November 2009, and for Mac OS X in December 2009. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior.
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SWARM
A game for Ludum Dare 46: Keep it alive.
Try to keep your swarm alive while navigating through increasingly difficult levels.
Tested with Firefox and Chrome on Windows and Android.
Source code: https://gitlab.com/jkuechler/ld46
Made with Godot.
Font by Kenney.nl.
Sound effects made with sfxr.
Status | Released |
Platforms | Windows, macOS, Linux, Android, HTML5 |
Rating | |
Author | DerKuchen |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, godot, Ludum Dare 46, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
Links | Ludum Dare |
Download
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Global continuous coverage
Swarm’s satellites cover the entire planet as the Earth rotates underneath their orbital planes. Once we have launched our full constellation, Swarm will have at least 3 satellites covering every point on Earth at all times.
Swarm has partnered with LeoLabs to track our satellites. Watch them live and stay tuned as we deploy 150 satellites in the next year.
Swarm (itch) (derkuchen) Mac Os X
Track Swarm’s Satellites Live
Track Our SatellitesSwarm (itch) (derkuchen) Mac Os Download
How our satellites are different
Uniquely small size
Swarm has the smallest commercially operational satellites in space, at just 1/4U (11 x 11 x 2.8 cm), and flat packs them into a deployer for efficient use of launch volume. Because our satellites only have a mass of 400 grams and fit tightly into the launch vehicles, they cost a fraction of the price to launch compared to most satellites, and we pass these savings along to our customers.
Innovative communications
Our satellites have an ultra-sensitive communications payload that is fully integrated into the satellite bus. The satellites also have circularly polarized antennas that are tuned for communications even at the radio horizon.
Streamlined design
Just like modern cellphones and laptops, Swarm satellites are built without bulky internal wires and connectors, making surface mount manufacturing on our pick and place machines streamlined and reliable.
Durable components
We perform many hundreds of tests in our laboratory to design and develop the most capable hardware and software. We also use radiation-tolerant electronics for all of our satellite systems, which increases the satellites’ lifetimes and ensures that they remain at peak performance regardless of orbital altitude and inclination, even when flying through the South Atlantic Anomaly.
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Vertical integration
Swarm designs and builds all the hardware, software, and protocols for our satellites and user modems. Controlling the manufacturing chain end to end allows us to maintain the highest quality service and devices.
Network architecture
Customer to Satellite
Data flows from the customer device to a Swarm Tile, then to a Swarm satellite using our proprietary protocol which ensures all devices can send their messages in a timely manner. Every hop-level transmission is acknowledged. Each Tile can store 2000 unsent user messages.
Satellite to Ground Station
The Swarm network is a store-and-forward system, and the satellites can store 4000 messages. Satellites transmit the customer messages to Swarm ground stations. As there is usually a station in view, messages can be sent promptly. Each transmission is acknowledged by the ground station for confirmation of receipt.
Ground Station to Customer
Messages are immediately relayed from the Swarm ground stations to the Swarm backend servers through a secure Internet connection. They are then accessible to customers via various access methods, including RESTful API or webhook. The Swarm network is two-way with optional end-to-end AES256-GCM encryption.