Ambedic Pacman Mac OS

Pacman (Mac abandonware from 1991) To date, Macintosh Repository served 1443581 old Mac files, totaling more than 287034.1GB!

NOTE:

  • Explore the best Dashboard software for Mac. Browse our catalog of over 50 000 mac apps. MacUpdate is serving app downloads since 1997.
  • Arch: pacman -S qemu. Debian/Ubuntu: apt-get install qemu. Fedora: dnf install @virtualization. Gentoo: emerge -ask app-emulation/qemu. RHEL/CentOS: yum install qemu-kvm. SUSE: zypper install qemu. QEMU can be installed from Homebrew: brew install qemu. QEMU can be installed from MacPorts: sudo port install qemu.

Between mid October 2019 and mid February 2020 everyone in the Army was migrated to use their PIV Authentication certificate for Email access. You no longer use the Email certificate for Enterprise Email or any CAC enabled websites

Mac users who choose to upgrade (or already have upgraded) to Mac OS Catalina (10.15.x) or Big Sur (11.xx.x) will need to uninstall all 3rd Party CAC enablers per https://militarycac.com/macuninstall.htm AND reenable the native smart card ability (very bottom of macuninstall link above)

Ambedic Pacman Mac Os Download

If you purchased your Mac with OS Catalina (10.15.x) or Big Sur (11.xx.x) already installed, you can skip the uninstall part above and follow the instructions below.

6 'high level' steps needed, follow down the page to make this a painless systematic process

1.Is your CAC reader 'Mac friendly'?
2.Can your Mac 'see' the reader?
3.Verify which version of Mac OS you have
4.Figure out which CAC (ID card) you have
5.Install the DoD certificates
5a.Additional DoD certificate installation instructions for Firefox users
6.Decide which CAC enabler you want to use (except for 10.12-.15 & 11)

Step 1: Is your CAC reader Mac friendly?

Visit the USB Readers page to verify the CAC reader you have is Mac friendly.

Visit the USB-C Readers page to verify the CAC reader you have is Mac friendly.

'Some, not all' CAC readers may need to have a driver installed to make it work.

NOTE: Readers such as: SCR-331 & SCR-3500A may need a firmware update (NO OTHER Readers need firmware updates).

Information about these specific readers are in Step 2

Step 2: Can your Mac 'see' the reader?

Plug the CAC reader into an open USB port before proceeding, give it a few moments to install

Step 2a: Click the Apple Icon in the upper left corner of the desktop, select 'About This Mac'

Step 2b: Click 'System Report...' (button)

Step 2c: Verify the CAC reader shows in Hardware, USB, under USB Device Tree. Different readers will show differently, most readers have no problem in this step. See Step 2c1 for specific reader issues.

Step 2c1: Verify firmware version on your SCR-331, SCR-3310 v2.0, GSR-202, 202V, 203, or SCR-3500a reader. If you have a reader other than these 6, Proceed directly to step 3

Step 2c1a-SCR-331 reader

If your reader does not look like this, go to the next step.

In the 'Hardware' drop down, click 'USB.' On the right side of the screen under 'USB Device Tree' the window will display all hardware plugged into the USB ports on your Mac. Look for “SCRx31 USB Smart Card Reader.” If the Smart Card reader is present, look at 'Version' in the lower right corner of this box: If you have a number below 5.25, you need to update your firmware to 5.25. If you are already at 5.25, your reader is installed on your system, and no further hardware changes are required. You can now Quit System Profiler and continue to Step 3.

Step 2c1b-SCR-3310 v2.0 reader

If your reader does not look like this, go to the next step.

In the 'Hardware' drop down, click 'USB.' On the right side of the screen under 'USB Device Tree' the window will display all hardware plugged into the USB ports on your Mac. Look for “SCR3310 v2.0 USB Smart Card Reader.” If the Smart Card reader is present, look at 'Version' in the lower right corner of this box: If you have a number below 6.02, it will not read the 'G+D FIPS 201 SCE 7.0' CAC on Mac OS 11.xx.x or 10.15.7. I contacted HID (the company that makes these readers) on 14 DEC 2020 to find a way to update the firmware to 6.02. They said there is not firmware update for the reader. If your reader is older, you may need a new one. Please look at: https://militarycac.com/usbreaders.htm to find a compatible one. If you are already at version 6.02, your reader should work fine on your Mac and no further hardware changes are required. You can now Quit System Profiler and continue to Step 3.

Step 2c1c-SCR-3500A reader

If you have the SCR3500A P/N:905430-1 CAC reader,you may need to install this driver, as the one that installs automatically will not work on most Macs. Hold the control key [on your keyboard] when clicking the .pkg file [with your mouse], select [the word] Open

Step 3: Verify which version of MacOS you have?

(You need to know this information for step 6)

Step 3a: Click the Apple Icon in the upper left corner of your desktop and select 'About This Mac'

Step 3b: Look below Mac OS X for: Example: Version 10.X.X, or 11.X

Step 4: Figure out which CAC (ID Card) you have

(You need to know this information for step 6)

Look at the top back of your ID card for these card types. If you have any version other than the seven shown below, you need to visit an ID card office and have it replaced. All CACs [other than these six] were supposed to be replaced prior to 1 October 2012.

Find out how to flip card over video

Step 5: Install the DoD certificates (for Safari and Chrome Users)

Ambedic Pacman Mac Os X

Go to Keychain Access

Click: Go (top of screen), Utilities, double click Keychain Access.app

(You can also type: keychain access using Spotlight (this is my preferred method))

Select login (under Keychains),and All Items (under Category).

Download the 5 files via links below (you may need to <ctrl> click, select Download Linked File As... on each link) Save to your downloads folder

Please know... IF You have any DoD certificates already located in your keychain access, you will need to delete them prior to running the AllCerts.p7b file below.

https://militarycac.com/maccerts/AllCerts.p7b,

https://militarycac.com/maccerts/RootCert2.cer,

https://militarycac.com/maccerts/RootCert3.cer,

https://militarycac.com/maccerts/RootCert4.cer, and

Double click each of the files to install certificates into the login section of keychain

Select the Kind column, verify the arrow is pointing up, scroll down to certificate, look for all of the following certificates:

DOD EMAIL CA-33 through DOD EMAIL CA-34,

DOD EMAIL CA-39 through DOD EMAIL CA-44,

DOD EMAIL CA-49 through DOD EMAIL CA-52,

DOD EMAIL CA-59,

DOD ID CA-33 through DOD ID CA-34,

DOD ID CA-39 through DOD ID CA-44,

DOD ID CA-49 through DOD ID CA-52,

DOD ID CA-59

DOD ID SW CA-35 through DOD ID SW CA-38,

DOD ID SW CA-45 through DOD ID SW CA-48,

DoD Root CA 2 through DoD Root CA 5,

DOD SW CA-53 through DOD SW CA-58, and

DOD SW CA-60 through DOD SW CA-61

NOTE: If you are missing any of the above certificates, you have 2 choices,

1. Delete all of them, and re-run the 5 files above, or

2. Download the allcerts.zip file and install each of the certificates you are missing individually.

Errors:

Error 100001 Solution

Error 100013 Solution

You may notice some of the certificates will have a red circle with a white X . This means your computer does not trust those certificates

You need to manually trust the DoD Root CA 2, 3, 4, & 5 certificates

Double click each of the DoD Root CA certificates, select the triangle next to Trust, in the When using this certificate: select Always Trust, repeat until all 4 do not have the red circle with a white X.

You may be prompted to enter computer password when you close the window

Once you select Always Trust, your icon will have a light blue circle with a white + on it.

The 'bad certs' that have caused problems for Windows users may show up in the keychain access section on some Macs. These need to be deleted / moved to trash.

The DoD Root CA 2 & 3 you are removing has a light blue frame, leave the yellow frame version. The icons may or may not have a red circle with the white x

or DoD Interoperability Root CA 1 or CA 2 certificate
DoD Root CA 2 or 3 (light blue frame ONLY) certificate
or Federal Bridge CA 2016 or 2013 certificate
or Federal Common Policy CAcertificate
or or SHA-1 Federal Root CA G2 certificate
or US DoD CCEB Interoperability Root CA 1 certificate
Ambedic

If you have tried accessing CAC enabled sites prior to following these instructions, please go through this page before proceeding

Clearing the keychain (opens a new page)

Please come back to this page to continue installation instructions.

Step 5a: DoD certificate installation instructions for Firefox users

NOTE: Firefox will not work on Catalina (10.15.x), or last 4 versions of Mac OS if using the native Apple smartcard ability

Download AllCerts.zip, [remember where you save it].

double click the allcerts.zip file (it'll automatically extract into a new folder)

Option 1 to install the certificates (semi automated):

From inside the AllCerts extracted folder, select all of the certificates

<control> click (or Right click) the selected certificates, select Open With, Other...

In the Enable (selection box), change to All Applications

Select Firefox, then Open

You will see several dozen browser tabs open up, let it open as many as it wants..

You will eventually start seeing either of the 2 messages shown next

If the certificate is not already in Firefox, a window will pop up stating 'You have been asked to trust a new Certificate Authority (CA).'

Check all three boxes to allow the certificate to: identify websites, identify email users, and identify software developers

or

'Alert This certificate is already installed as a certificate authority.' Click OK

Once you've added all of the certificates...
• Click Firefox (word) (upper left of your screen)
• Preferences
• Advanced (tab)
• Press Network under the Advanced Tab
• In the Cached Web Content section, click Clear Now (button).
• Quit Firefox and restart it

Option 2 to install the certificates (very tedious manual):

Click Firefox (word) (upper left of your screen)

Preferences

Advanced (tab on left side of screen)

Certificates (tab)

View Certificates (button)

Authorities (tab)

Import (button)

Browse to the DoD certificates (AllCerts) extracted folder you downloaded and extracted above.

Note: You have to do this step for every single certificate

Note2: If the certificate is already in Firefox, a window will pop up stating: 'Alert This certificate is already installed as a certificate authority (CA).' Click OK

Note3: If the certificate is not already in Firefox, a window will pop up stating 'You have been asked to trust a new Certificate Authority (CA).'

Check all three boxes to allow the certificate to: identify websites, identify email users, and identify software developers

Once you've added all of the certificates...
• Click Firefox (word) (upper left of your screen)
• Preferences
• Advanced (tab)
• Press Network under the Advanced Tab
• In the Cached Web Content section, click Clear Now (button).
• Quit Firefox and restart it

Step 6: Decide which CAC enabler you can / want to use

Only for Mac El Capitan (10.11.x or older)

After installing the CAC enabler, restart the computer and go to a CAC enabled website

NOTE: Mac OS Sierra (10.12.x), High Sierra (10.13.x), Mojave (10.14.x), Catalina (10.15.x), and Big Sur (11.1) computers no longer need a CAC Enabler.

Try to access the CAC enabled site you need to access now

Mac support provided by: Michael Danberry

Pac-In-Time
Developer(s)Kalisto Entertainment
Publisher(s)Namco
Composer(s)Frédéric Motte
SeriesPac-Man
Platform(s)Super Nintendo Entertainment System, Game Boy, MS-DOS, Mac OS
ReleaseSNES/GB
  • WW: January 3, 1995
DOS/OS
Genre(s)Platform
Mode(s)Single-player

Pac-In-Time[a] is a video game developed by Kalisto and published by Namco, featuring the popular arcade character Pac-Man. It was released in 1995 for MS-DOS, Macintosh, Super Nintendo Entertainment System and Game Boy.

This game was an offshoot from the normal variety of Pac-Man games, in that it does not confine Pac-Man to a maze-like board. Rather, the player controls Pac-Man through various side-scrolling levels, obtaining many different items along the way; the plot does take elements from the earlier Pac-Man games, such as the objective to collect a certain number of pellets before exiting a level. The game allows the player to access completed levels via passwords that are given every five levels.

The game is a rebranded version of a 1993 game, Fury of the Furries, also developed by Kalisto. The PC, Macintosh and Game Boy versions are almost identical to the original, while the Super NES game, despite using the same basic gameplay mechanics, is an entirely new game using a different game engine and aesthetic.

Gameplay[edit]

A screenshot taken from the SNES version.

In Pac-In-Time, players control Pac-Man in his mission to return to the present day after his nemesis, the Ghost Witch, cast a spell that transported him to his youth in 1975, five years before his debut appearance.[1] The game spans the course of five different worlds with 10 levels each.[1] Levels are designed around solving puzzles and backtracking to previous sections, taking place in environments such as mountains, villages, and castles.[1] The objective of each level is to collect all of the pellets, or 'Pac-Dots', found throughout to open up an exit door.[1] Each level contains around 30 Pac-Dots each, with a counter displayed at the bottom-left of the screen that indicates how many remain.[1] Enemies and obstacles are found throughout that will cause Pac-Man to lose a portion of his life-bar when touched.[1] The Ghosts also appear and will give chase to Pac-Man; he can defeat them by eating a Power Pellet, which will cause them to turn blue and edible.[1][2]

Pac-Man can collect four different items to aid him in his quest, each having different effects when used.[1] These items can be found by jumping through colored hoops in levels; Pac-Man can hold all four of them at once, but can only use one at a time.[1] Jumping through the hoop a second time will remove the item from the player's inventory.[1] These items are the rope, which can latch onto ceilings and can allow Pac-Man to swing himself to higher places, and can also be used to push objects; the fireball, which allows Pac-Man to spit deadly fireballs at enemies; the hammer, which allows Pac-Man to smash objects; and the swim shoes, which grant Pac-Man the ability to swim underwater.[1] Pac-Man can also replenish his health by eating fruit found throughout levels, and can also find items such as 1-ups in treasure chests, which can be opened by finding a key.[1] In the final level, Pac-Man will face off against the Ghost Witch, and defeating her will allow him to be sent back to the present.[1]

Development and release[edit]

The SNES version of Pac-In-Time is a completely different game compared to other versions, which are simply reskins of Fury of the Furries with Pac-Man characters.

Pac-In-Time was designed by Kalisto Entertainment, a French video game studio headed by business entrepreneur Nicolas Gaume. Assisting production was Namco Hometek, the North American console game division of Japanese company Namco.[3] Namco Hometek also served as the publisher for the game. Pac-In-Time is a reskin and rebranding of Kalisto's older game Fury of the Furries, a puzzle platformer originally released for Macintosh and MS-DOS in 1994.[4] Namco licensed the game's engine from Mindscape, the parent company of Kalisto.[4] Namco, who had attempted to get a foothold into the European game market on multiple occasions, decided to make the game a Pac-Man platformer due to the character's worldwide appeal.[5]

Pac-In-Time was developed for the Super Nintendo Entertainment System (SNES), Game Boy, Mac OS, and MS-DOS. While the Game Boy and computer versions are simply Fury of the Furries with a Pac-Man skin, the SNES version is an entirely new game with altered levels and themes, while still keeping the same mechanics and concepts intact. The Japanese Super Famicom version was changed to be harder than its international counterparts, adding instant-death traps and generally making levels more difficult and challenging.[5]Pac-In-Time is billed as a follow-up to Pac-Man 2: The New Adventures, which was released earlier in 1994.[6]

Pac-In-Time was first released on January 3, 1995 for the Super Nintendo Entertainment System and Game Boy.[7] The Macintosh and MS-DOS versions were published a month later. The magazine Sega Visions announced a Sega Genesis version of the game slated for an October 1995 release, however this version was never published.[8] A Game Gear version was also cancelled, designed by Gil Espeche;[4] this version has since been dumped online by the video game preservation group SMS Power in 2005.[4]

Reception[edit]

Review scores
PublicationScore
EGM7.75/5[3]
Famitsu24/40[7]
GamePro4.5/5[9]
Next Generation[10]
Total! Germany3/6[11]
VideoGames8/10[12]

Pac-In-Time was met with a generally favorable reception from publications, and is seen as a unique and innovative title in the Pac-Man series. GamePro magazine commented that it helps represent the character's legacy, and that it was an interesting take on the franchise.[9] The Super Famicom version sold 21,265 copies in its first week on the market.[13]

The game's visuals and presentation were praised by several. Electronic Gaming Monthly liked Pac-Man's cute design and for the game itself having a distinctly-cute style, while also praising the graphics themselves for being bright and colorful, which GamePro agreed with.[9] Reviewing the Game Boy version, Famitsu and Total! Germany said that the graphics had a very cartoony look, but were average for the system.[7][11] Critics also praised the game's controls and items;[3][10]GamePro in particular said that together they 'breathed new life into a classic character.'[9]GamePro and VideoGames both enjoyed the rope item for being fun to use.[9][12]Electronic Gaming Monthly liked the music but said it became repetitive after a while.[3]

The gameplay was well-received, particularly for its usage of puzzle-solving. GamePro described it as a 'fun, fast-paced adventure'.[9]Electronic Gaming Monthly said that it 'has the makings of a great game' through its pick-up-and-play approach and for the game being generally fun to play.[3]Next Generation and VideoGames agreed, both of whom enjoyed the level design for its usage of puzzle-solving.[10][12]Famitsu liked the gameplay for being entertaining and the stages for being wide-open and fun to explore, although said that the puzzle-solving can become repetitive after a while.[7] By contrast, Next Generation felt that the level design became repetitive and lack in variety between them, which they stated was the game's only weakness.[10] Most critics felt that the game became too difficult later on,[10][7][9] with Electronic Gaming Monthly in particular disliking the learning curve for being overly-high.[3]Total! Germany praised the Game Boy version for its creativity and design, but claimed that its difficulty would put off younger players and only recommended the game towards more dedicated platform fans.[11]Video Games magazine said that Pac-In-Time was a significant step-up in quality compared to the series' previous platform outings, writing: 'Pac-Man fans will dig the characters and the familiar theme music at the opening of each stage, but Pac-In-Time really has little to do with the maze game that launched a thousand maze games. However, unlike Pac-Land - a previous attempt to blend the Pac-Man universe with a platform-game scenario - this one is a pleasantly addictive romp that knows just how to tease players into coming back for more.'[12]

Notes[edit]

References[edit]

  1. ^ abcdefghijklmPac-In-Time Super Nintendo Entertainment System instruction manual(PDF). USA: Namco. 3 January 1995. Archived from the original(PDF) on 1 March 2020. Retrieved 1 March 2020.
  2. ^'Pac-In-Time' (in German) (Volume 7, Issue 3). Nintendo of Europe. Club Nintendo. May 1995. pp. 18–19. Retrieved 9 June 2020.
  3. ^ abcdef'Review Crew: Pac-In-Time'. Electronic Gaming Monthly. Sendai Publishing (68): 34. March 1995.
  4. ^ abcdGasking, Frank (2005). 'Games That Weren't: Pac-In-Time' (17). United Kingdom: Imagine Publishing. Retro Gamer. p. 75. Retrieved 1 March 2020.
  5. ^ abQTQ (2017). スーパーファミコンクソゲー番付. Myway Publishing. p. 113. ISBN9784865117097.
  6. ^'Prescreen - Kalisto' (44). Future plc. Edge. April 1997. pp. 42–45. Retrieved 10 June 2020.
  7. ^ abcde'パックインタイム (GB)'. Famitsu. Kadokawa Corporation. Archived from the original on 1 March 2020. Retrieved 1 March 2020.
  8. ^'Incoming - October'. Sega Visions. No. 25. IDG. September 1995. p. 96.
  9. ^ abcdefgNade, Sarah (April 1996). 'Proreview - Pac-In-Time' (69). International Data Group. GamePro. p. 66. Retrieved 28 February 2020.
  10. ^ abcde'Pac-In-Time'. Next Generation. Imagine Media (6): 113–4. June 1995.
  11. ^ abcCH (August 1995). 'Game Boy - Pac In Time' (in German). Total! Germany. Archived from the original on 26 July 2015. Retrieved 1 March 2020.
  12. ^ abcdBieniek, Chris (April 1995). 'Super NES - Pac-In-Time' (75). Larry Flynt Publications. VideoGames. p. 68. Retrieved 28 February 2020.
  13. ^'Game Search (based on Famitsu data)'. Game Data Library. 1 March 2020. Archived from the original on 24 April 2019. Retrieved 16 March 2020.

External links[edit]

  • Pac-In-Time at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Pac-In-Time&oldid=1012391526'