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Summary: Seriously, the shaking problem of videos shot by action cameras like GoPro is always a headache for sports enthusiasts. This article will show you what situations will cause shakiness in video shooting and how to avoid and fix shaky videos in production and post-processing phases.


Why Is My GoPro Video Shaky?

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GoPro videos are more likely to jerk and shake because most GoProers shoot videos in movement or sports like during swimming, surfing, hiking, cycling, mountaineering and skiing. Especially, if you are using the earlier version of GoPro, it would happen more easily since the stabilization ability is not so well.

Even if you are using the new GoPro Max or HERO 8 Black, shaky footage is inevitable. For example, 4K videos take on more risk, because the built-in video stabilization in a GoPro camera is useless in many situations at 2160p, such as 4K at high frame rate like @50fps and @60fps. Besides, videos filmed in low light, as well as slow motion videos will certainly go wobbly in bare GoPro videography.

Before dive deeper into the different solutions in different phases, you should first check whether your GoPro footage already has shakiness and vibration, whether the trail jumps around with little rocks, whether surrounding scenery tears bad and whether it loses focus. If yes, you have to turn to image stabilization post-processing: remove the shakes through (GoPro) video stabilization software - VideoProc.

GoPro Video Is Shaky and Breezing? VideoProc Gives a Super Fix!

If your GoPro Video Is Shaky and Breezing, VideoProc will give a super fix. Above all, it has easy and non-destructive editing & complete toolbox to process 4K@60fps, 1080p@120fps/240fps, slow motion and low light videos. Fully GPU accelerated, it will provide fast 4K video stabilization and post-processing, and deliver best output quality with negligible frame loss. Besides, it allows you to adjust and customize stabilization parameters.

  • The best to process 4K@60fps, 1080p@120fps/240fps, slow motion and low light videos.
  • ● Easy and non-destructive editing & complete toolbox
  • ● Full GPU accelerated: fast 4K video stabilization and post-processing
  • ● Deliver best output quality with negligible frame loss
  • ● Allow you to adjust and customize stabilization parameters
100sec Action Hero Mac OS
Free Download VideoProc to Fix Shaky Footage Easily in Post-Production!

Strapped for time? Click one of the links below to jump straight to your most interested part.

  • Method 1: Stabilize Your GoPro Video with a Gimbal/Pole/Mouth
  • Method 2: Make Use of GoPro Built-in Stabilization
  • Method 3: Fix Shaky GoPro Video Easily with VideoProc
  • Method 4: Stabilize GoPro Videos in Premiere Pro
  • Conclusion: Which Is the Best Way to Stabilize Shaky GoPro Videos?
  • Q&A: Why Digital Stabilization Will Cause Cropping?

Method 1: Stabilize Your GoPro Video with Equipment [In production phase]

1. Use a gimbal

If you are a serious GoPro user, you can buy a gimbal. Such handheld stabilizer is the most effective way to realize GoPro video stabilization. You can choose from the top GoPro gimbals in 2020 after checking their specifications as well as pros and cons.

Pros:

  • ● The result is excellent.

Cons:

  • ● Expensive, normally around $100;
  • ● Has the risk of no battery power;
  • ● The app requires a jailbroken iPhone or rooted Android.

2. Use a pole a rig

A rig or a pole is similar to a gimbal, but they are not the same thing. A good rig/pole will allow you adjust the camera on the rig front-to-back and side-to-side so that you can get a smooth shot. Here is a little tip from veedyou: put your GoPro downside of the stabilizer pole and make the video recording flip, the result will be less shaky.

Pros:

  • ● The price is only around $30.

Cons:

  • ● The effect is just so-so.
  • ● It is cubersome for travelers.
  • ● It has restrictions on movements.

3. Tie your GoPro on a mouth like a chin mouth

This method sounds ridiculous, right? It is a cheap way to stabilize GoPro footage. You can set it up on GoPro easily and use it through biting in your mouth.

Pros:

  • ● It is cheap and affordable.
  • ● The effect is good.
  • ● It is easy to use, as easy as speaking.

Cons:

  • ● You'll get uncomfortable especially after a while.
  • ● It is insanitary (and not humanized).
  • ● The size is not suitable for everyone.

Method 2: Make Use of GoPro Built-in Stabilization [In production phase]

GoPro company has given much heed to video stabilization for better image quality. It applies Hypersmooth and TimeWrap (for TimeLapse video) in Hero 7 Black, and Hypersmooth 2.0 and TimeWarp 2.0 in Hero 8 Black.

The HyperSmooth 2.0 makes the stabilization in GoPro HERO 8 Black greatly enhanced, and the menu options are diversified. Nevertheless, such electronic image stabilization (EIS) is bound to FOV-based cropping. So, similar to Dji Osmo Action's RockSteady, GoPro's Hypersmooth cannot be used (fully) in shooting high fps videos, e.g. 1080p@120fps, some 4K videos and Wide/SuperWide FOV mode.

Pros:

  • ● Although not as stable as using a gimbal, it is better than nothing.

Cons:

100 Sec Action Hero Mac Os X

  • ● Not always perfect.
  • ● The feature is not available for 4K video higher than 30fps.
  • ● Can't preset or adjust stabilization value.
  • ● Against post video processing.

Method 3: How to Stabilize GoPro Video Easily with VideoProc [In Post-production Stage]

VideoProc, can fix all your shaky GoPro (Max/Hero 8/7/6/5/4) DJI Osmo Action iPhone videos and time-lapse video easily. It will analyze original video, track motion vectors, get absolute motion vectors, move the entire frame, and get a relatively subject stabilized image through certain motion compensation. It will deliver gimbal-style super-stabilized 4K video that is better than the result from HyperSmooth mode of GoPro Hero 8 Black.

Simply after downloading and installing VideoProc on your PC or Mac, you are free to go. Here's the rundown of guides and tips for stabilizing different GoPro videos.

Step 1: Add source video to the GoPro 4K video stabilization software.

Launch VideoProc, the 4K video editor software that is also capable of HERO 5/6/7/8 video trimming and cropping, click Video icon on the main interface, and tap +Video to add a shaky GoPro footage from your hard drive. It allows you to add more than one video for post stabilization at a time.

Step 2: Find the video stabilization feature.

Click 'Toolbox', and find 'Deshake' that is made for GoPro / DJI / iPhone video stabilization.

Step 3: Make settings for the best (smoothest) result.

Double click Deshake icon or click gear icon to access to setting window for possible GoPro video enhancement.

There are four parameters to consider:

Parameter itemt

Definition

Tips

Shakiness

Set how shaky and how quick the camera is.

Depends on different footages.

Accuracy

Set the accuracy of the detection process.

The higher the value is, the more accurate the match will be but the slower the processing will become. Vice versa.

Step Size

Set stepsize of the search process.

The higher the value is, the bigger the range of searching identified macroblocks would be. So the high value is suitable for severely jittering frames.

Minimum Contrast

Set minimum contrast.

The smaller the threshold is, the higher the output quality will be. Bigger value will lead to faster processing yet poorer quality. It will not process the (darker) blocks below the set threshold.

Note: These above are just suggestions. For more ideal GoPro or 4K video stabilization effect, you'd better turn up and down the values on this video stabilization software by yourself to have a try since footages differ from one another.

After all settings are well arranged, click Done.

Step 4: Make settings for best result.

Tick 'Nvidia/Intel/AMD under' under 'Hardware Acceleration Engine', and then VideoProc embedded with Full Hardware Acceleration Tech will provide optimal utilization of your hardware for fastest processing speed.

Step 5: Set Output Folder.

Click Browse button next to Output Folder to define where to save the resulting file.

Step 6: Start deshaking the GoPro video.

Click RUN button on the video stabilization software app to start stabilizing your GoPro footage (supporting 4K @60fps, @12/15/24/25/30/50fps; 720p / 1080p up to @240fps).

Free Download VideoProc to Fix Shaky Footage Easily in Post-Production!

Pros:

  • ● Easy to use and friendly to beginners.
  • ● Always fast, stable and smooth.
  • ● Support basic video editing functions as good as the professional ones.

Cons:

  • ● Some features are not supported.
  • ● Some do not support non-linear video editing.

Method 4: How to Stabilize GoPro Videos in Premiere Pro [In Post-production phase]

Adobe Premiere Pro is a professional video editing program and good GoPro image stabilization software. It has a specific effect called Warp Stabilizer to do stabilization.

Step 1: Download and install Premiere Pro.

If you haven't Premiere Pro yet, download Premiere Pro from Creative Cloud. When installtion is done, launch it on your machine.

Step 2: Import GoPro shaky footage.

Add the shaky GoPro videos in your project panel > create a new sequence and drop the woobly footage to the timeline area.

Step 3: Apply the Warp Stabilizer.

Go to the Effects panel > click on Video Effects > scroll down and find Distort > choose Warp Stabilizer, click and drag it to the clip.

Step 4: Regulate the settings

Wait until the software finishes analyzing your video, and you can adjust settings following the tips in Adobe here.

Notes: Sometimes Warp Stabilizer won't analyze. In such cases, try to delete the GoPro clip, re-clip it and add it to the timeline again. Besides, make sure no tracks are overlapping/remapped the current clip(s). You can move the GoPro clips or disable track visibility.

Pros:

  • ● It is a professional video editor.
  • ● Warp Stabilizer can help achieve idea effect through presets and advanced options in most cases.

Cons:

  • ● Warp Stabilizer is not working if the footage is too shaky, too wide, too dark or shot in a sharp depth of field.
  • ● The software is large and CPU consuming to cause slow loading / rendering speed.
  • ● Easy to get freezing, lagging and crashing.
  • ● Too complicated in parameter settings for beginners.

Conclusion: Which Is the Best Way to Stabilize Shaky GoPro Videos?

As you can see from above, there are more than one way to achieve GoPro video stabilization. Auxiliary equipment (wearable GoPro shake stabilizer ), GoPro built-in stabilization, and video stabilization app or software can all take effect. But which is the best way? Let's see our conclusion:

  • ● If you want to prevent shakiness effectively, mount an accessory like a gimbal or GoPole before filming.
  • ● If you want to do a full set of professional non-linear video editing, Adobe Premiere Pro CC (with Warp Stabilizer) is a good choice.
  • ● If you simply need to stabilize your shaky GoPro / DJI / 4K 60fps videos without gimbal, and perform basic editing such as cutting, merging, splitting, resizing GoPro 4K video without quality loss, VideoProc is surely good for you. Besides, it is always the fastest and easiest-to-use solution.

Q&A: Why Digital GoPro Video Stabilization Will Cause Image Cropping / Zooming?

Both GoPro's in-camera stabilization and the deshaking feature of video editor will end up with image cropping.

Yes, no matter you are using post-processing or built-in GoPro feature for GoPro 4K video stabilization, there is a quirk: Without dimension being changed, your image will be slightly zoomed in however, and some of the image around the edges will get lost.

The reason?

Different from the extremely expensive optical stabilization, digital stabilization reduces or eliminates jitters through translation, rotating and cropping in three main steps: solve block motion vectors (BMV) estimation, solve absolute motion vectors (AMV) of a reference frame, and eliminates interference displacement and executes compensation.

The image cropping in post-processing stabilization is inevitable; by far, there is no universal adaptive algorithm, but different algorithm level in different video editors may bring different results.

Video Tutorial: How to Stabilize Shaky GoPro 4K Video with VideoProc

External reading:

[1] List of video editing software [Wiki]: Most modern transcoding software supports transcoding a portion of a video clip, cropping and trimming.

[2] Comparison of video editing software [Wiki]: A comparison of non-linear video editing software apps, and a more complete list of video editing software.

Action Hero Theatre

Hero

[3] 10 Tips to Use Warp Stabilizer in Premiere Pro: How to shoot for Warp Stabilization, basic settings - apply Warp Stabilizer, the order of the effects matters...

The guitar controllers bundled with Guitar Hero releases (from left to right): Gibson SGs for Guitar Hero & Guitar Hero II (PlayStation 2) and Gibson X-Plorer for Guitar Hero II (Xbox 360) and Guitar Hero III: Legends of Rock (PC)

A guitar controller is a video gamecontroller designed to simulate the playing of the guitar, a stringmusical instrument. Guitar controllers are often used for music games such as UmJammer Lammy: NOW!, GuitarFreaks, Guitar Hero, and the Rock Band series. The controllers are played by holding down a colored fret button that matches a colored, on-screen note, while pressing the strum bar as the note passes through the target. The controllers also feature a whammy bar, which is used to bend notes and collect each game's equivalent of bonus energy. Different games and models of controllers have introduced additional features, such as effects switches, additional fret buttons, and fret touch pads. The fret buttons are colored usually in the order of (from lowest to highest pitch) green, red, yellow, blue, and orange.

The guitar design for Guitar Hero Live does not use the five colored frets, instead using two rows (one black and one white) with three buttons each.[1]

Implementation as game controllers[edit]

A guitar controller is almost always an adaption of existing controller technologies for a given home video game console—all features of the guitar are implemented using features found on a standard game controller. Generally speaking, the following apply:

  • Fret Buttons are implemented as the standard action buttons on the controller- for example, the buttons on a guitar controller for the Xbox 360 map to the face buttons and left shoulder buttons on the standard Xbox 360 controller.
  • The whammy bar is implemented as an axis, used for menu navigation.
  • The meta buttons (start, select, back) map directly to their standard controller counterparts. A guitar controller for a Wii music game often conveniently has the meta buttons supplied by the Wii Remote itself, which is inserted into a conveniently shaped cavity in the controller.

Other vendor-specific features can be implemented using standard controls, or combinations of them. For example, the solo bar on a Rock Band guitar controller is implemented using the same controller buttons as the main fret buttons, plus an additional modifier key, whereas the Slide Bar from recent versions of Guitar Hero is simply another axis. Guitar controllers also have a 'gesture' feature in which the player can tilt or gently shake the guitar neck, which is used in most guitar games to activate a power-up mode, such as Star Power in Guitar Hero games or Overdrive in Rock Band games. This function is also usually mapped to an axis, or the Wii Remote's motion sensors for Wii-based guitar controllers.

Variations[edit]

Guitar Hero controller that comes with the game. The guitar resembles a Gibson SG

Guitar Hero (PlayStation 2)[edit]

The HarmonixGuitar Hero Guitar Controller was a 3/4 scale replica of a Gibson SG. The controller has 5 buttons under the turning pegs, on the neck of the guitar. These buttons are as follows: green, red, yellow, blue, and orange. Then, at the bottom of the guitar are as follows: Start, Select, Back button, a Whammy Bar, and a Strum bar.[2]

The guitar controllers bundled with Guitar Hero II. On the left is a cherry red Gibson SG, which comes with the PlayStation 2 version. On the right is a Gibson X-Plorer, which comes with the Xbox 360 version.

Guitar Hero II (PlayStation 2 & Xbox 360)[edit]

The Harmonix Guitar Hero 2 Guitar Controller has two different variations. The first being for the PlayStation 2 which has the same layout as the previous model, but the guitar's design is different. This guitar was based on a red Gibson SG.[3]

Guitar Hero II was also released for Xbox 360 and had a separate design and layout. The design of the guitar resembles a Gibson X-Plorer with a layout of the head having the default 5 fret buttons, a Strum bar, and a Whammy Bar, but now a button with the Xbox 360 Guide with 4 lights surrounding it (which represents which player your controller is), a D-Pad, a Back button, and a Start button.[4]

The guitar controllers bundled with Guitar Hero III: Legends of Rock; black Kramer Baretta Special(PS2), White Gibson Les Paul (Wii), Black Gibson Les Paul (PS3), White Gibson X-Plorer (Windows/Mac OS X), and Black Gibson Les Paul (Xbox 360)

Guitar Hero III: Legends of Rock (PlayStation 2 and 3, Wii, Xbox 360, Microsoft Windows, & Mac OS X)[edit]

Guitar Hero III had 3 different types of guitars. 1 of them having 3 color designs. The first guitar was for the PlayStation 2. It resembled Gibson's Kramer model and had the same layout as its predecessor.

The guitar for Windows and Mac OS X was the same guitar that came with the Xbox 360's version of Guitar Hero II.[5]

The PlayStation 3, Xbox 360, and Wii all had the same design, that resembled a Gibson Les Paul. The difference between the three was the color. The Wii came with a white body and a black head. The Wii's controller, unlike the other models, had a cut out for the Wii remote and would use the remote as its D-Pad, Start, Back, and Guide button.[6] Although it still had a start and back button built into it. The Xbox 360's controller had the same layout as its predecessor, but the design was a black Gibson Les Paul.[7] The PlayStation 3's controller had the same layout as the Xbox 360, but it was a slightly lighter black.[8]

Guitar Hero World Tour controller that is bundled with the PlayStation 3

The Guitar Hero: On Tour trilogy (Nintendo DS) and the Nintendo DS version of Band Hero[edit]

The Guitar Grip and guitar pick-shaped stylus for the DS-exclusive Guitar Hero: On Tour trilogy and the DS version of Band Hero

Vicarious Visions developed a special guitar controller accessory for the Nintendo DShandheld, called the Guitar Grip, and it is used for a spin-off Guitar Hero trilogy subtitled On Tour, released exclusively for that platform, as well as the Nintendo DS version of Band Hero. The Guitar Grip is a special attachment that connects to the DS' backwards compatibleGame Boy Advance Game Pak slot (thus making the On Tour games incompatible with both Nintendo DSi models and the Nintendo 3DS family), allowing the player to hold the system sideways like an open book and use its bottom half as a guitar neck. Four fret buttons on the attachment are positioned below the touchscreen, which is used to strum the guitar and play on-screen notes while any fret buttons are pressed.[9] The Guitar Grip concept underwent many changes before Vicarious Visions was able to determine a comfortable design for it with great difficulty.[10]

Guitar Hero World Tour (PlayStation 2 and 3, Wii, Xbox 360, Microsoft Windows, & Mac OS X)[edit]

The Guitar for Guitar Hero World Tour was a new design that was the same across all consoles, expect Wii which had a cut out for the Wii Remote. The new guitar though had some new features and improvements. First off, the guitar was 25% larger, making it closer to the size of a real guitar. Secondly, the guitar now has a longer whammy bar and a new Star Power button. Third, under the standard fret buttons, a touchpad was implemented under the fret buttons letting players execute notes via tapping or also known as tap strumming. Connectivity issues were resolved. The design of the guitar was an original design created by the developers of Guitar Hero, but they took ideas from the Fender Stratocaster.[11]

Guitar Hero 5 (PlayStation 2 and 3, Wii, & Xbox 360)[edit]

The Guitar for Guitar Hero 5 was an adaptation of the Guitar Hero World Tour Guitar. The only changes to this one was a rubberized strum bar, the nuts on the head of the guitar were replaced with chrome instead of the plastic design, and the “Solo section” of the neck had a different mold and was converted from its analog design to digital.[12]

PS3 version of the Guitar Hero: Warriors of Rock controller

Guitar Hero: Warriors of Rock (Xbox 360, PlayStation 3, & Wii)[edit]

The guitar for Guitar Hero: Warriors of Rock was developed by Neversoft, the developers of Guitar Hero: Warriors of Rock. It was a huge redesign for the series as it looked like an ax rather than the classic design of electric guitars. The “Solo section” on the guitar was removed. The d-pad and guide button were merged into one.[13]

Rock Band controller

Rock Band (Xbox 360, PlayStation 2 and 3, & Wii)[edit]

The guitar for Rock Band is used for the lead guitar and bass gameplay. The guitar resembles a Fender Stratocaster It is similar to the guitars from Guitar Hero as it pertains fret on the neck, a strum bar, and a whammy bar. Unlike its adversary, Guitar Hero, there were fret buttons at the bottom of the neck for tapping (A technique where a string is fretted and set into vibration as part of a single motion).

Rock Band 2 (Xbox 360, PlayStation 2 and 3, & Wii)[edit]

The guitar for Rock Band 2 is nearly identical to its predecessor except for the fact that the coloring of the new guitar had a sunburst paint job. Minor improvements to the fret buttons (which made them quieter) and durability improvements to the strum bar. The Rock Band 2 guitar is backward compatible with Rock Band.

Pro guitar controller for Rock Band 3

Rock Band 3 (Xbox 360, PlayStation 3 & Wii)[edit]

Rock Band 3 was the beginning of merging professional instruments and the classic guitar design for rhythm games. Harmonix developed a pro-styled guitar, a guitar bass, and Premium/Limited Edition replica 5-button fret guitars. As well as an improved version of their Stratocaster guitar.

The Pro-style guitar came in two different colors, black and red, and resembled a Fender Mustang. Instead of the original 5 fret button and strum bar setup that the previous models had. The Pro-style guitar would have 6 rows and 17 different frets, totaling in 102 buttons, and a string box, which had 6 stainless steel strings. The player would have to play this guitar as if it was a real one, requiring them to press a button and strum the correct string at the same time.[14]

The bass guitar which was designed like a normal bass guitar, with a legacy design of having 5 fret buttons and a strum bar, had 2 strum bars since many bass guitar players would play with two fingers when they strum. Also, there is no whammy bar since bass players don't use a whammy. The bass guitar would also be offered in 3 different colors. Those being a seafoam green, candy apple red, and white.

The Premium/Limited Edition guitars would still resemble a Fender Stratocaster, but would not be a scale replica of it with a Wooden design and the original design as well. The guitars also got a durability improvement to the fret buttons and strum bar.

Rock Band 4 (Xbox One, PlayStation 4)[edit]

As stated by Harmonix, they did not want to “reinvent the wheel”.[15] The guitar for Rock Band 4 would still be the same original Fender Stratocaster design, but with improvements to the fret buttons and strum bar.

In 2016, Harmonix switched their hardware developers and since Harmonix was coming out with a new DLC for Rock Band 4, rivals, they made a new guitar controller. This one would resemble a Fender Jaguar. It also featured an optional rechargeable battery pack as well as a charging stand.

Gretsch Duo Jet guitar controller for The Beatles: Rock Band

The Beatles: Rock Band (Xbox 360, PlayStation 3, Wii)[edit]

The Beatles: Rock Band would have the same layout as the guitar from Rock Band 2, but the design is different. Harmonix had developed three different guitars. Each console had the guitars. One of the guitars would resemble a Rickenbacker 325. Another would resemble a Gretsch Duo Jet. The last one would resemble a Höfner Bass.[16]

Use as a musical instrument[edit]

Numerous attempts have been made to adapt Guitar Controllers for use as legitimate musical instruments. These attempts range from simple solutions that output a single note or sound for each button on the controller, to more complicated applications, such as MIDItar Hero and Armchair Guitarist that attempt to fully adapt the controller to use as an instrument, with a wide range of notes and playing styles.

Use as a controller for other games[edit]

Guitar controllers are not just used for playing Guitar Hero and Rock Band. Video game streamer Benjamin 'Bearzly' Gwin used a Rock Band guitar to complete Dark Souls. Gwin stated on his Reddit Post 'This was done on PC using x360ce to remap the guitar controller' and a picture was posted of how he converted his controls.[17]

References[edit]

  1. ^https://www.engadget.com/2015/04/14/guitar-hero-live-hands-on/
  2. ^'Amazon.com: Guitar Hero (Bundle with Guitar)'. www.amazon.com. Retrieved 2019-03-25.
  3. ^'Amazon.com: Guitar Hero II:Game & Guitar Controller Bundle: PlayStation 2'. www.amazon.com. Retrieved 2019-03-25.
  4. ^'Amazon.com: Guitar Hero 2 Bundle with Guitar -Xbox 360'. www.amazon.com. Retrieved 2019-03-25.
  5. ^'Amazon.com: Guitar Hero III: Legends of Rock Bundle With Guitar - PC/Mac'. www.amazon.com. Retrieved 2019-03-25.
  6. ^'Amazon.com: Guitar Hero III: Legends of Rock Bundle: Nintendo Wii'. www.amazon.com. Retrieved 2019-03-25.
  7. ^'Amazon.com: Guitar Hero III: Legends of Rock Wireless Bundle - Xbox 360'. www.amazon.com. Retrieved 2019-03-25.
  8. ^'Amazon.com: Guitar Hero III: Legends of Rock Wireless Bundle: PlayStation 3'. www.amazon.com. Retrieved 2019-03-25.
  9. ^Harris, Craig (2008-06-22). 'Guitar Hero: On Tour Review'. IGN. Retrieved 2008-06-23.CS1 maint: discouraged parameter (link)
  10. ^Faylor, Chris (2008-05-30). 'How Guitar Hero Came to DS When Nobody Asked: Shack's Hands-on Preview and Interview'. Shacknews. Retrieved 2008-05-30.CS1 maint: discouraged parameter (link)
  11. ^'Amazon.com: Xbox 360 Guitar Hero World Tour - Stand Alone Guitar'. www.amazon.com. Retrieved 2019-03-25.
  12. ^'Fake Plastic Musical Instrument Mod – Fake Plastic Rock'. Retrieved 2019-03-25.
  13. ^Wilson, Mark. 'The New Guitars of Guitar Hero'. Gizmodo. Retrieved 2019-03-25.
  14. ^''Rock Band 3': What's new, what's notable - USATODAY.com'. usatoday30.usatoday.com. Retrieved 2019-03-25.
  15. ^Kuchera, Ben (2015-03-05). 'Rock Band 4 is coming, and Harmonix is bringing it back to basics'. Polygon. Retrieved 2019-03-25.
  16. ^'Rock Band: New Rickenbacker and Gretsch guitars unveiled'. Destructoid. Retrieved 2019-03-25.
  17. ^'r/darksouls - I completed Dark Souls using only a guitar controller! Here is the O+S fight plus some more info'. reddit.
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